ACADEMIC RESEARCHSeptember 2024 - Present

Graduate Research Assistant

California State University - Long Beach

Key Responsibilities

Built path-finding for simulations using multi-agent reinforcement learning

Designed Unity simulations in C# to study agent decision-making and coordination

Trained agents for complex tasks and iterated on reward design to fix unwanted behavior

Co-authored reports and presented findings in lab meetings

Notable Achievements

Improved agent coordination with reward shaping adapted from video game design principles

Produced reproducible demonstrations of coordinated multi-agent behavior in Unity