ACADEMIC RESEARCH September 2024 - Present

Graduate Research Assistant

California State University - Long Beach

Key Responsibilities

Applied multi-agent reinforcement learning to develop an improved path-finding system for simulations

Designed and tested Unity simulations in C# to enhance AI decision-making and coordination

Applied machine learning to train agents for complex tasks and optimize their behavior

Collaborated on reports and contributed to academic discussions, enhancing the quality of research outputs

Notable Achievements

Improved multi-agent reinforcement learning performance through reward shaping techniques inspired by video game design principles

Demonstrated coordinated behavior among multiple agents in Unity simulations, validating reinforcement learning strategies for complex tasks